Who we are?

Developing games, that’s our job! With every game we develop, we hope to bring people together, immerse them in a new world and explore it with their own imagination. Fortunately, there are many other small publishers pursuing similar goals. However, they all struggle with the same problem – visibility. In order for games from small publishers to be found more easily in the future, we have founded Aroshops. Here, all seats are reserved exclusively for games from small publishers, which will also be marketed.

Together
Part of what makes creating a game so exciting is that it can only be achieved as a collective. As publishers, we rely on our team to create meaningful experiences for our players. For this, we seek to create an environment in which the best ideas will persist and where feedback is taken seriously.
Passion
Passion is a perquisite for creating games. Oftentimes, people get lost on the business side of things when working on a game for a very long time. To remind ourselves what a great privilege it is to work in this industry, we host regular game nights to play the games we love.
Share & Help
Throughout the process of creating games, we have gotten a lot of help from other publishers, who were, at the time, more knowledgeable and experienced. Without their help we would have never made it this far. Therefore, we think the time for us has come to share our knowledge with others such that they can benefit as much as we did.
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Together
Part of what makes creating a game so exciting is that it can only be achieved as a collective. As publishers, we rely on our team to create meaningful experiences for our players. For this, we seek to create an environment in which the best ideas will persist and where feedback is taken seriously.
Passion
Passion is a perquisite for creating games. Oftentimes, people get lost on the business side of things when working on a game for a very long time. To remind ourselves what a great privilege it is to work in this industry, we host regular game nights to play the games we love.
Share & Help
Throughout the process of creating games, we have gotten a lot of help from other publishers, who were, at the time, more knowledgeable and experienced. Without their help we would have never made it this far. Therefore, we think the time for us has come to share our knowledge with others such that they can benefit as much as we did.
Previous slide
Next slide
Together
Part of what makes crating a game so exciting is that it can only be achieved as a collective. As publishers, we rely on our team to create meaningful experiences for our players. For this, we seek to create an environment in which the best ideas will persist and where feedback is taken seriously.
Passion
Passion is a perquisite for creating games. Oftentimes, people get lost on the business side of things when working on a game for a very long time. To remind ourselves what a great privilege it is to work in this industry, we host regular game nights to play the games we love.
Share & Help
Throughout the process of creating games, we have gotten a lot of help from other publishers, who were, at the time, more knowledgeable and experienced. Without their help we would have never made it thus far. Being long enough in this industry, we feel that the time for us has come to share our knowledge with others such that they can benefit as much as we did.
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How does it work?

Have a look and see how we have managed to establish our partner network. 

Submission

Send us relevant information about your game.

Logictics

We integrate your game to our logistics and IT-system.

Promotion

We promote your game together with other games.

Submission

Send us relevant information about your game.

Logistics

We integrate your game to our logistics and IT-system.

Promotion

We promote your game together with other games.

You are a publisher?

If you are a publishing company and are interested in selling your game with us in Europe, you can send us an Email to spiele@aroshops.com
 such that we can have a closer look at the game. Normally we get back to you within one day. We are looking forward to your game submission!

FAQ

Here are some frequent questions that we get asked. Have a look at them, they might help you with your issue. If not, you can send us an email to spiele@aromhola.com

We are always looking forward to cooperating with other small publishers. Normally, we ask you to email us with some information about your game. It should not take long until Markus, who manages our store, to get back to you. You can contact him directly here: spiele@aroshops.com

All orders are processed within 1 business day (excluding weekends and holidays) after receiving your order confirmation email from 9:00am – 6:00pm. You will receive another notification when your order has shipped.
The shipment should take about 3-4 business days. 

Yes, you get a discount. If you order more than 1 game of Product-Class 1 you only pay once the shipping price (order can exceed more than 3 games) 
If you order Product-Class 2, you can only pay once the shipping price for two games. 

We have divided our shipment into 4 zones: 

Zone 1: AT,BE,CZ,HU,NL,PL

Zone 2: DK,FN,FR,SE

Zone 3: GR,IT,PT,ES

Zone 4: CH, UK

Team

Dominik Geyer

Design

Dominik’s focus lies in illustrating astonishing artwork for our games. He has also established himself as the “critical thinker” and leaves no stone unturned when the team seeks feedback from him.

Alicia Frank

Design

While Alicia creates many of the designs that we use in our games, she also illustrates all the images on our Social-Media channels, including the Illustrations on our shop – thank you, Alicia!

Markus Feldmann

Operations

Creating the logic for our games is only one amongst many tasks that Markus works on. He also administers all the processes that are necessary to distribute our games to our fellow gamers.